Noodle's Lantern Night
Your light is your health
A cosy firefly adventure for one thumb. Fly Wick the lantern-keeper through six night zones, gather friend fireflies that fight the Murk for you, and keep your glow alive until dawn.
- Free
- No ads
- No in-app purchases
- Works offline
The big idea
Your light is your health
There's no health bar in Lantern Night. Wick's glow is the health bar. When a Murk bumps him, his light shrinks and the dark closes in, so you see the next Murk later. Embers fill it back up.
The dark caught Wick! In the game, that ends the night.
Try it: keep Wick glowing
This little meadow works like the game. Murk drift in from the dark, and outside your light you only see their eyes.
- A Murk bumps Wick: the glow circle shrinks and the darkness creeps closer.
- Tap an ember: it flies to Wick and the light swells back.
- Tap a Murk to pop it into flower petals, like a friend firefly would.
In the real game your friend fireflies aim for you, embers drop from Murk and lantern posts, and hovering by an unlit lantern post makes a safe pool of light that the Murk avoid.
The lantern-keeper
Meet Wick and his friends

Small, round and a bit nervous
Wick is a firefly lantern-keeper with a glowing amber lantern for a belly and a brass cap with a real little wick on top. He is kind, a bit scared of the dark, and very brave when his friends are near.
The Murk have swallowed six night zones. Wick flies in to light them up again, one long night at a time.
In the darkhugging his lantern
With friendscheering them on
At dawnall smiles
Eleven friend fireflies
Friends join Wick as you level up and circle him in a glowing ring. Each one is a different way to fight back, and they aim all by themselves. Wick can bring up to six.
Zip
Spark Darts at the nearest Murk. Wick's first friend.
With Focus Lens becomes Comet Darts
Lumi
A Light Beam that shines straight through a whole line.
With Prism Glass becomes Rainbow Beam
Halo
A Glow Ring that pulses around Wick.
With Wide Glow becomes Sunrise Halo
Flutter
Moth decoys that lure the Murk away, then pop.
With Sweet Nectar becomes Moon Moths
Facet
A Prism Bolt that splits into shards when it hits.
With Twin Glow becomes Kaleidoscope
Sol
A Sun Flare that bursts out all around Wick.
With Ember Heart becomes Daybreak
Pop
Lantern Bombs lobbed into the biggest crowd.
With Lucky Clover becomes Festival Fireworks
Twinkle
Star Rain falling on Murk all over the screen.
With Night Clock becomes Meteor Shower
Crescent
A moon boomerang that flies out and swings back.
With Quick Wings becomes Full Moon
Buzz
Glow orbs that circle Wick and bonk anything close.
With Long Wick becomes Starwheel
Volt
A Chain Zap that jumps from Murk to Murk.
With Bright Mind becomes Storm Lantern
Level up: pick one of three
Collect the light motes that beaten Murk leave behind. Each level-up slows time and fans out three cards (four with luck): a new friend, a friend upgrade, a passive like Quick Wings or Ember Heart, or an evolution.
Raise a friend to level 6 while you carry its passive and it evolves into something much brighter. Rerolls and banishes, earned in play, help you steer the build.
Six zones
Survive the night, bring the dawn
Every zone is one 10-minute night with its own music, its own Murk and a boss at the end. Beat the boss and the sun comes up.
- 0:00Dusk
- 3:00Big Murk
- 6:00Big Murk
- 9:00Zone boss
- 10:00Dawn
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Zone 1Firefly Meadow
Night grass, clover and daisies, and the first lantern posts to light.
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Zone 2Mushroom Hollow
Soft moss, tangled roots and mushrooms that glow in the dark.
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Zone 3Old Lighthouse
Cliff grass, sand, rocks and old rope beside a lonely lighthouse by the sea.
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Zone 4Misty Marsh
Dark water edges, reeds and lily pads, all wrapped in mist.
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Zone 5Moon Orchard
Orchard grass, blossom and pale moon-apples fallen in the grass.
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Zone 6Star Peak
Rocky snow, crystals and star shards at the top of the world.
Who's out there
Meet the Murk
Soft, squishy shadow blobs that really don't like light. They're cheeky, never scary, and when a friend firefly pops one it turns into flower petals and light motes.
MurklingThe basic blob, always wobbling closer.
Sneaky ShadeThin and quick. Slips in from the dark.
Fog WispA puff of grey mist that slows you down.
Moth GobblerA fuzzy moth that gobbles your light motes.
Murk BrickSquare, stubborn and very tough.
SplitblobPop it and it splits into two Murklets.
Blob SpitterSpits murk globs from far away.
Big MurkA giant Murkling in a shadow crown. Shows up at 3:00 and 6:00.
And one boss at the end of every night
Grumbleweeda grumpy bramble ball
Mushgloomunder a giant toadstool cap
Captain Foghorna crab that blows fog rings
Bogwobbleone very big jelly
Noctathe Moth Queen
Umbrawearing a crown of stolen stars
Cameo friends
Light a friend's lantern
Some lantern posts hide a friend from the other Noodle games. Hover next to one to light it, and they cheer Wick on with a small gift for the rest of the run. Up to three per night, and they never get in your way.
-
Noodle
"Follow the glow, Wick!"
Noodle Quest -
Tawa
"A warm cup for a cold night!"
Noodle Chai Stall -
Fern
"Light helps everything grow!"
Noodle Merge Garden -
Quill
"B-R-I-G-H-T spells you, Wick!"
Noodle Word Nest -
Pebble
"I'll keep the dark back. Steady now!"
Noodle Block Fit -
Dot
"Let's paint the night gold!"
Noodle Pixel Paint -
Mochi
"Stay bright, Wick!"
Noodle Tile Trio -
Ocho
"Eight arms, one big hug of light!"
Noodle Pool Shark -
Rivet
"Tightened your lantern lid. Good as new!"
Noodle Screw Loose -
Tuk
"Beep beep! Light coming through!"
Noodle Cart Jam
Lots to come back for
Ways to play
-
Story nights
Six zones, one 10-minute night each. Beat the zone boss and dawn breaks. Clearing a zone opens the next one, plus two new ways to play the zone you just saved.
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Daily Night
A fresh 5-minute night every day, the same for every player: a seeded zone, a seeded firefly and two twists such as Fog Night, Ember Rain or Swift Murk. Beat your best and keep your streak alive.
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Glow-coin shop
Earn glow coins in every run (never with real money) and spend them on lasting upgrades: Bright Heart for more light, Steady Glow, Sharp Sparks, Swift Wings, Second Wind and more.
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Wick's journal
Every Murk you've met and beaten, the evolution recipes you've discovered, your last 30 runs and more than 30 achievements to collect.
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One thumb
Touch anywhere on the bottom half and a joystick appears under your thumb. Friends aim on their own. Pause whenever you like, and if you leave mid-run your night is saved: the title screen offers "Continue your night".
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Seven languages
English, Español, Português (BR), Français, Deutsch, हिन्दी and Bahasa Indonesia. Change it any time in Settings.
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Fly as another firefly
Unlock five more fireflies by clearing zones or in the shop. Each one starts the night with its own friend and plays a little differently.
Bloomstarts with Halo
Mossstarts with Buzz
Duskstarts with Flutter
Sunnystarts with Pop
Froststarts with Twinkle
Free and fair for kids
- Free, start to finish
- No ads
- No in-app purchases
- No accounts, no chat
- No tracking, no data collected
- Works offline
Glow coins are earned by playing and can never be bought. Your progress is saved on your device and nowhere else. Read the privacy policy.
A game by Workaholic Developers
We're the small studio behind the Noodle games, and we design and build apps, games and software for clients too. Questions, ideas or a project in mind? Write to info@workaholicdevelopers.com.
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